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The hiss of Reanimates’ blighted arrows raining down from the skies sends even veteran soldiers scrambling for cover. Wounds inflicted by these arrows rapidly necrotize: flesh peels away, foulness spreads, and bones crumble and crack. Panic spreads as healthy warriors fall, rotted from within. Able to kill at range and afflict their targets with the blight of the Mistlands, Reanimate Archers inspire fear in even the most stalwart soldiers.
Fire poisoned arrows down on your enemies with the eight new Reanimate Archer figures included in the Reanimate Archers Unit Expansion! These eight figures give you the option to field another two-tray unit or increase the size of a larger unit—perhaps fielding a block of archers that will rain death on your foes. Like the Oathsworn Cavalry, these figures are identical to the figures included in the Runewars Core Set, and this expansion gives you an easy way to raise more undead to fight for Waiqar the Undying, while opening dark new paths with five new upgrade cards.
Aim and Fire
The Reanimate Archer’s command dial paints a picture of a unit that moves methodically rather than quickly. The Reanimate Archers have two separate shift options, an initiative-six, speed-one shift and an initiative-seven, speed-two shift. This, combined with their reform action, gives them all the tools they need to line up the perfect shot and rain death upon the enemies of Waiqar.
If the Reanimate Archers find themselves engaged in close combat with an enemy, they have the option to perform a melee attack, but with an initiative value of nine, they aren't likely to strike first.
The arrows of the Reanimate Archers do more than puncture. They get inside their target's skin, infecting them with rot and disease, represented by their ability to spend two surges to give their target a blight token when they make a ranged attack. Blight tokens can weaken opposing units by removing their die before an attack, and with the Reanimate Archer’s ability to add a free surge to their strikes with their modifier dial, it’s something they can accomplish often. Furthermore, the shambling bowmen are united in their service to Waiqar, and with the "Steadfast" keyword, it becomes difficult to shake their resolve with a doubt card during a morale test.
The Reanimate Archer Unit Expansion features enough models to either field a two-tray unit for 18 points, or combine with the two trays found in the Runewars Core Set for a 32-point four-tray unit. An additional expansion plus the Runewars Core Set will allow you to field a 45-point six-tray unit. This massive horde of archers has their threat increased by one, making their arrows even deadlier and the unit itself much more difficult to eliminate.
Enhance Your Forces
The Reanimate Archers Unit Expansion comes with five upgrade cards compatible with any army.
In the Runewars Miniatures Game, movement and positioning are key. An upgrade like Wind Rune functions as a way to master mobility, correct mistakes and line up your units for the perfect attack. After using a skill modifier, your unit can make a shift action with speed equal to the number of natural energy tokens on the field. Then, they get a free reform action, allowing a massive change in their positioning. This can undo a costly movement mistake or set up the upgraded unit for a flank attack—with the power of the Wind Rune, the battlefield is yours to control, and for only six points.