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Lord of the Rings - Assualt on Dol Guldur EVENT

Our Price:19.99

Stock Status:(Out of Stock)


Event Date: January 13th 2018

Event Time: 13-18H
Event Venue: Boardgamegeneral - Liebiglaan 84 - 2900 Schoten

ATTENTION: this is a REGISTRATION for an event. THERE WILL BE NO REFUNDS! We will NOT ship this item to you (select pickup in store as shipping method if you are only purchasing this item).

What do you get: At the end of the event, prizes will be awarded to all attending players. Each player is guaranteed a spectacular EXCLusIVE Lord of the Rings Play Mat and either an Alt Art Galadiel card or an Attack on Dol Guldur scenario deck.

In Assault on Dol Guldur, players join the host of Lórien in a direct attack against Sauron’s Mirkwood stronghold taken straight from the appendix for The Return of the King. This unique scenario can be played by 1-4 players in Standard Game Mode or 3-12 players in Epic Multiplayer Mode. Only one copy of Assault on Dol Guldur is required to play Standard Game Mode, while three copies are required for Epic Multiplayer Mode. The scenario includes two double-sided setup cards, one for each mode, that players use to play the game in the desired fashion.

In Epic Multiplayer Mode, a group of 3-12 players are divided into three teams, and each team has its own encounter deck, quest deck, and staging area. Each team begins the game at their own stage one, but when everyone advances to stage three of Assault on Dol Guldur, they will find four different stage threes to choose from. Each one represents a different part of the siege, and only the team at that stage can make progress on it. In this way, each team is dependent on the others to do their part in order to win the battle and defeat the scenario.

Even though all three stages are interconnected, each one counts as its own game. So a card ability at one stage cannot affect the game state at another stage, unless it specifically says it does. Because each stage is its own game, two players at different stages can use the same unique card. That means players only need to coordinate their heroes with the other players on their team, not the entire group.

Of course there’s more to it than that: Each stage comes with its own risks and rewards, making the decision of which stage three each team chooses to quest at a compelling and important choice. To add to the richness of that choice, each stage three has a corresponding Dol Guldur location and Lieutenant enemy. Each Dol Guldur location cannot be explored unless the players are at the matching stage, and each Lieutenant enemy brings a danger of its own.