FINNISH CIVIL WAR is a wargame of the civil conflict in Finland in the early months of 1918. The game is for two players, one representing the elected government of the recently independent state (the White player) and the other the perhaps-irresistible forces of proletarian revolution (the Red Player).
The game comes in two versions:
1) a company/battalion scale one which uses a system heavily modified from the designer's previously published games Freikorps, Konarmiya and War Plan Crimson; and
2) a brigade scale one that uses fewer counters and an even more heavily modified system.
Both versions use the same map (hex grid of southern Finland, at 12 map miles/ 20 km per hex). Special units and chromy bits include: variable-strength Red and White Guard units; Armored Trains; the spring thaw that occurred midway through the war; peace negotiations, German intervention and Russian withdrawal (including the Future Guilt Clause!); General Carl Gustaf Emil Mannerheim; guerrillas; purges; and the Swedish Talent Agency.